Theme Park Fandom : Spatial Transmedia, Materiality and Participatory Cultures /

This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of Disney and Universal in Orlando, the book explores...

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Bibliographic Details
Author / Creator: Williams, Rebecca (Author)
Format: eBook Electronic
Language:English
Language notes:In English.
Imprint: Amsterdam : Amsterdam University Press, [2020]
Series:Transmedia (Amsterdam, Netherlands)
Subjects:
Online Access:Click here for full text at JSTOR

MARC

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100 1 |a Williams, Rebecca,  |e author. 
245 1 0 |a Theme Park Fandom :  |b Spatial Transmedia, Materiality and Participatory Cultures /  |c Rebecca Williams. 
264 1 |a Amsterdam :  |b Amsterdam University Press,  |c [2020] 
300 |a 1 online resource 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Transmedia 
588 |a Online resource; title from PDF title page (EBSCO, viewed February 10, 2020). 
504 |a Includes bibliographical references and index. 
505 0 0 |t Frontmatter --  |t Table of Contents --  |t Acknowledgements --  |t 1. Introduction --  |t 2. Understanding the Contemporary Theme Park : Theming, Immersion and Fandom --  |t 3. Fandom, Brandom and Plandom : Haptic Fandom, Anticipatory Labour and Digital Knowledge --  |t 4. Extending the Haunted Mansion : Spatial Poaching, Participatory Narratives and Retrospective Transmedia --  |t 5. Of Mice and Minions : 'Ani-embodiment' and 'Metonymic Celebrity' in the Theme Park Character Encounter --  |t 6. Turkey Legs, Dole Whip and Duff : Consumables, Diegetic Paratexts and 'Cult-Culinary' Objects --  |t 7. Embodied Transmedia and Paratextual-Spatio Play : Consuming, Collecting and Costuming Theme Park Merchandise --  |t 8. Replacing and Remembering Rides : Ontological Security, Authenticity and Online Memorialization --  |t 9. Conclusion: Ways Forward for Theme Park and Fan Studies --  |t Index 
520 |a This book argues that serious study of theme parks and their adult fans has much to tell us about contemporary transmediality and convergence, themed and immersive spaces, and audience relationships with places of meaning. Considering the duopoly of Disney and Universal in Orlando, the book explores a range of theme park experiences including planning trips, meeting characters, eating and drinking, engaging in practices such as cosplay and re-enactment, and memorializing lost attractions. Highlighting key themes such as immersion, materiality, cultural distinctions, and self-identity, the book argues that theme parks are a crucial site for the exploration of transmediality and the development of paratexts. Proposing the key concepts of spatial transmedia and haptic fandom, the book offers analysis of the intersections between fandom, media texts, and merchandise, as well as fans' own affective and physical responses to visiting the parks. 
546 |a In English. 
650 0 |a Amusement parks  |x Social aspects. 
650 0 |a Amusement parks  |z United States. 
650 7 |a Media studies.  |2 bicssc 
650 7 |a Sociology: sport and leisure.  |2 bicssc 
650 7 |a Amusement parks  |2 fast 
650 7 |a Amusement parks  |x Social aspects  |2 fast 
651 7 |a United States  |2 fast  |1 https://id.oclc.org/worldcat/entity/E39PBJtxgQXMWqmjMjjwXRHgrq 
653 |a Fandom, theme parks, transmediality, participatory culture, place. 
776 0 8 |i Print version:  |a Williams, Rebecca.  |t Theme Park Fandom : Spatial Transmedia, Materiality and Participatory Cultures.  |d Amsterdam : Amsterdam University Press, ©2020 
830 0 |a Transmedia (Amsterdam, Netherlands)  |0 http://id.loc.gov/authorities/names/no2017095067 
856 4 0 |z Click here for full text at JSTOR  |u https://ezproxy.wellesley.edu/login?url=https://www.jstor.org/stable/10.2307/j.ctvw1d4g3 
908 |a JSTOR-EBA 
909 |a 10.2307/j.ctvw1d4g3 
910 |a Books at JSTOR Evidence Based Acquisitions 
994 |a 92  |b WEL