Introduction to Computer Graphics Using Java 2D and 3D /
Computer graphics comprises the creation and representation of simple graphical elements and images, as well as modern techniques for rendering a virtual reality. To apply these techniques correctly, one requires a basic understanding of the fundamental concepts in graphics. This book introduces the...
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Author / Creator: | |
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Other Corporate Authors / Creators: | SpringerLink (Online service) |
Format: | Electronic eBook |
Language: | English |
Edition: | 1st ed. 2008. |
Imprint: | London : Springer London : Imprint: Springer, 2008. |
Series: | Undergraduate Topics in Computer Science,
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Subjects: | |
Online Access: | Available in Springer Computer Science eBooks 2008 English/International. |
Table of Contents:
- Basic principles of two-dimensional graphics
- Drawing lines and curves
- Areas, text and colours
- Basic principles of three-dimensional graphics
- Modelling three-dimensional objects
- Visible surface determination
- Illumination and shading
- Special effects and virtual reality.