Introduction to Computer Graphics Using Java 2D and 3D /

A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications. This easy-to-follow textbook/reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical exampl...

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Bibliographic Details
Author / Creator: Klawonn, Frank. (Author, http://id.loc.gov/vocabulary/relators/aut)
Other Corporate Authors / Creators:SpringerLink (Online service)
Format: Electronic eBook
Language:English
Edition:2nd ed. 2012.
Imprint: London : Springer London : Imprint: Springer, 2012.
Series:Undergraduate Topics in Computer Science,
Subjects:
Online Access:Available in Springer Computer Science eBooks 2012 English/International.
Table of Contents:
  • Introduction
  • Basic Principles of Two-Dimensional Graphics
  • Drawing Lines and Curves
  • Areas, Text and Colours
  • Basic Principles of Three-Dimensional Graphics
  • Modelling Three-Dimensional Objects
  • Visible Surface Determination
  • Illumination and Shading
  • Special Effects and Virtual Reality
  • Useful Links
  • Example Programs
  • References to Java 2D Classes and Methods
  • References to Java 3D Classes and Methods.